For editing, I decided to make the cutting quite slow paced. I wanted it to feel as if there was tension building with each shot that lingered. There was a bit of trouble that I had in editing; shots not flowing from one to the other as I had wanted. However, rearranging audio and cutting at the right time seemed to make it unnoticeable.
To demonstrate the effects of the poison to the viewer, I used sound effects and visual effects. Once the character takes a sip of the poisoned drink, I added a sound effect that Final Cut Pro offers called ‘underwater’. This makes it sound as if it were coming from underwater; very muffled and quiet. Also I added an echo sound effect to all of the audio; this is probably most apparent when the character is coughing. I thought these were good effects for the audio, because it sounds like his senses are being dulled, or slowly turned off. Visually, I added a Final Cut Pro effect called ‘visual echo’, which gives the video a staggered and dizzy look. This helped to visually show the poison effecting the character. To further show the poison affecting the character I decided to accentuate some parts of the audio. This can be heard when the character puts his drink down, I added an impact sound effect with an echo effect on top of that. Also, when the camera rotates with the characters head, I added a ‘rise’sound effect, also with an echo effect, to focus the viewer’s attention on the turn of the camera and the character’s head, and the character passing out. In the background of all of this, from when he drinks the poison to the end, I added a rumble sound effect. I thought this would help suggest the poison affecting the character, and create tension. I made the volume of this quite low, but apparent, in the background.
For colour correction I did not really have to do much, as i correctly exposed the camera for most of the shots while filming. But, there were a few shots that I thought looked a bit light and flat; so, I went in and lowered the exposure, which looked as if it added more contrast anyway.
For colour grading, I wanted to replicate the style of a film that also used teal and orange lighting on set, like I had. So I decided to chose the 2016 film ‘Arrival’ directed by Denis Villeneuve. This film tended to leave the image as saturated as it was shot, except for the blues. In post it would desaturate the blues in frame, while leaving everything else. In addition to this, I noticed that it added orange to the mid tones, which would create a gradient-like effect from the highlights to the shadows. Below are some before and afters of my colour grading process.
The Final Film
Strengths and Weaknesses
I think the the cinematography is quite good, especially for such a simple lighting setup. Also, this film has some shots that I am very proud of; specifically the bird’s-eye view shot and the final rotating shot. Also the colour grading; I enjoyed picking apart the style of ‘Arrival’ and translating it over to my own work.
To improve, I think the blocking of the scenes could be better. Where the characters go in the scene is very good, but it was where their lines were said that is not so good. Specifically when one character asks a question, and the other doesn’t answer it until two shots later, leaving an awkward pause between lines of dialogue. To fix this, I would direct the character to walk to the cupboard while the other character’s asking the question. This would mean the character who’s asking the question’s head would lead into the next shot. The character’s head would turn, implying that the other character is already making their way to the cupboard. Overall, making a much smoother transition between shots and between the question and its response .